图书简介
What is a game? Classically, a game is perceived as something played by human beings. Its mathematical analysis is human-centered, explores the structures of particular games, economic or social environments and tries to model supposedly "rational" human behavior in search of appropriate "winning strategies". This point of view places game theory into a very special scientific corner where mathematics, economics and psychology overlap and mingle.This book takes a novel approach to the subject. Its focus is on mathematical models that apply to game theory in particular but exhibit a universal character and thus extend the scope of game theory considerably.This textbook addresses anyone interested in a general game-theoretic view of the world. The reader should have mathematical knowledge at the level of a first course in real analysis and linear algebra. However, possibly more specialized aspects are further elaborated and pointers to relevant supplementary literature are given. Moreover, many examples invite the reader to participate "actively" when going through the material. The scope of the book can be covered in one course on Mathematical Game Theory at advanced undergraduate or graduate level.Key FeaturesA novel approach to the mathematics of game theory is presented, which no other textbook has taken so far (to the author’s best knowledge). By reducing game-theoretic models to their mathematical structure, the role of mathematical game theory in general game theory is akin to the role of theoretical physics in general physics. Under this unifying structural realm, the strong links between game theory, mathematical optimization, information theory, economic modeling and quantum theory become evidentThe text treats the classical topics of game theory in this setting and connects them with the afore-mentioned fields mathematically. It should be a welcome addition to any mathematically oriented course on game theory. Moreover, it should be of interest to anyone in the fields of applied mathematics and mathematical economics and, generally, to anyone interested in a game-theoretic picture of the mathematics of the real world
Mathematical Models of the Real Word: Systems and Games; Combinatorial Games: Recursiveness, Winning Strategies, Game Algebra; Zero-Sum Games: Matrix games, Lagrange Games; Investing and Betting: Proportional Investing, Fair Odds, Betting and Information, Common Knowledge; Potentials, Utilities and Equilibria; n-Person Games: Dynamics, Randomization, Traffic Flows; Potentials and Temperature: Temperature, Metropolis Process; Cooperative Games: TU-Games, Stable Sets, Core, Monge Algorithm, Supermodularity, Values, Coalition Formation; Interaction Systems and Quantum Models: Interaction Systems, Quantum Systems, Quantum Games
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